Gamification methods to improve UI/UX in digital learning

Authors

  • A.T. Ospankhan Satbayev University, Kazakhstan
  • Zh.B. Kalpeyeva Satbayev University, Kazakhstan

DOI:

https://doi.org/10.51301/ce.2024.i4.05

Keywords:

ui/ux design, user learning, gamification, education, technology, digital applications

Abstract

User Interface (UI) design plays a crucial role in digital education, directly influencing user engagement, cognitive load, and learning efficiency. Poorly designed interfaces can lead to confusion, decreased motivation, and hindered skill development, while well-structured UI enhances accessibility and usability. One effective approach to improving UI/UX in educational platforms is gamification, which integrates game-like elements to boost engagement, facilitate learning, and make digital interactions more intuitive. This study explores how gamified UI design can reduce cognitive overload and enhance user experience by incorporating features such as progress tracking, rewards, challenges, and interactive elements that encourage users to engage with learning materials actively. The research examines various applications that successfully implement gamification strategies, analyzing their effectiveness in improving knowledge retention, motivation, and long-term user participation. Additionally, the study investigates the psychological aspects of gamified learning, demonstrating how elements such as goal-setting, feedback loops, and competition can enhance the educational process. By bridging UX/UI principles with gamification strategies, this research provides valuable insights for designers, educators, and developers looking to create more effective, engaging, and user-friendly digital learning environments. The findings suggest that a well-balanced combination of usability, motivation, and interactivity not only improves learning outcomes but also fosters a more enjoyable and immersive educational experience, ultimately enhancing user skill development and platform usability.

Downloads

Published

2024-12-31

How to Cite

Ospankhan, A. ., & Kalpeyeva, Z. . (2024). Gamification methods to improve UI/UX in digital learning. Computing &Amp; Engineering, 2(4), 28–33. https://doi.org/10.51301/ce.2024.i4.05

Issue

Section

Innovative Computing Systems and Engineering Solutions